Ensimag Rubrique Formation 2022

Computer graphics : Rendering and animation - 5MMSIA7

  • Number of hours

    • Lectures 18.0
    • Projects 24.0
    • Tutorials 12.0
    • Internship -
    • Laboratory works -
    • Written tests -

    ECTS

    ECTS 4.5

Goal(s)

Computer-generated images are now spreading every-where, from the audio-visual applications (such as special effects in cinema) to video-games and virtual reality (such as flight simulators). The first part of this course reviews the most important techniques used today in Computer Graphics. The modeling, rendering and animation parts of the process are covered. Practical experience will be given on programming with the OpenGL library.

Responsible(s)

Nicolas HOLZSCHUCH

Content(s)

1. Modeling and deformations :

  • paramétric modeling (extrusion, loft, H-splines, FFD) versus implicit modeling (CSG, skeletons);
  • modeling of complexe scenes: scene-graph (VRML), levels of detail.
    2. Rendering :
  • projective rendering and local illumication;
  • realistic rendering : textures, ray-tracing, radiosity.
    3. Animation :
  • direct and inverse kinematics, edition of capured motion;
  • physically-based animation, layered models, applications.

Prerequisites

good knowledge of C or C++.

Test

Evaluation : 50% of Examen oral (exposé, soutenance, etc..) and 50% of Examen oral (exposé, soutenance, etc..) (30 min)

Resit : Examen oral (exposé, soutenance, etc..) (30 min)

personal work on computer and a written exam

Calendar

The course exists in the following branches:

  • Curriculum - Math. Modelling, Image & Simulation - Semester 9
see the course schedule for 2025-2026

Additional Information

Course ID : 5MMSIA7
Course language(s): FR

The course is attached to the following structures:

  • Team Image Vision Interaction Multimedia Bioinfo

You can find this course among all other courses.