Informations générales
Number of hours
- Lectures 18.0
- Projects -
- Tutorials 18.0
- Internship -
- Laboratory works -
- Written tests -
ECTSECTS
2.0
Goal(s)
The main goal of this class is presenting analysis, design and validation techniques for software. The presented approaches rely on the UML language that allows the representation of object-based models of a systme through different types of diagrams. The class will be illustrated with practical exercises and case studies.
Responsible(s)
Marco FREIRE
Content(s)
- Software engineering concepts
- Presentation of the different types of UML diagrams
- Requirements analysis
- Object-based modeling
- Design
- Design patterns
- Validation
- This module takes place in Academic Period 4 **
Having carried out a significant software engineering project
Test
Evaluation : 25% of TP notés and 75% of Examen écrit (2h)
Resit : 25% of TP notés (reported score) and 75% of Examen écrit (2h)
CONTINUOUS ASSESSMENT: 1 Practical Work (TP)
NORMAL SESSION:
Written exam: 3h
No documents allowed
RETAKE SESSION:
Written exam: 3h
No documents allowed
Calendar
The course exists in the following branches:
- Curriculum - Work Study Education - Alternance periode 4 (2A)
Additional Information
Course ID : 4MM1ACVL
Course language(s): 
The course is attached to the following structures:
- Team Programming and Software
You can find this course among all other courses.
Bibliography
M.-C. Gaudel, B. Marre, F. Schlienger, G. Bernot. Précis de génie logiciel. Masson 1996.
J. Rumbaugh, M. Blaha, W. Premerlani, F. Eddy, W. Premerlani, Object-Oriented Modeling and Design, Prentice Hall, 1991.
J. Rumbaugh, I. Jacobson, G. Booch, Unified Modeling Language Reference Manual, Addison Wesley, 1999
P.-A. Muller, N. Gaertner. Modélisation objet avec UML. Deuxième édition. Eyrolles, 2000.
C. Larman. UML et les Design Patterns. Campus Press, 2002.
E. Gamma, R. Helm, R. Johnson, J. Vlissides. Design Patterns. Elements of Reusable Object-Oriented Software. Addison Wesley. 1995.