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Informatique et Mathématiques appliquées
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Engineering of the 3D animation - 5MMIA3D7

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  • Number of hours

    • Lectures : 9.0
    • Tutorials : 9.0
    • Laboratory works : -
    • Projects : -
    • Internship : -
    • Written tests : -
    ECTS : 1.5
  • Officials : Lionel REVERET

Goals

This course provides an introduction to the 3d modelling and animation software Maya. In a first part, polygonal modelling and NURBS modelling with Maya will be presented. The basic techniques of 3D character animation will be also presented. In a second part, the Maya programming environment will be used to schow the development of scripts and plug-ins.

Content

Introduction to the user interface of Maya
Modeling tools for polygons and NURBS
Techniques for 3D animation
3D character animation
Programming environment with MEL scripts
Programming environment with plug-ins
Development of a plug-ins for animation

Tests

Give kind of exam for session 1 and session 2: written, allowed documents or not, oral, practical work, reports, plan, vivas

N1=E1

Calendar

The course exists in the following branches:

  • Curriculum - Math. Modelling, Image & Simulation - Semester 9
  • Curriculum - Math. Modelling, Image & Simulation - Semester 9
see the course schedule for 2019-2020

Additional Information

Course ID : 5MMIA3D7
Course language(s): FR

The course is attached to the following structures:

You can find this course among all other courses.

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Date of update June 18, 2017

Université Grenoble Alpes