The aim of this course is to present techniques for software object analysis and design. The presented approaches rely on the UML notation, which allows the developer to elaborate object models with various diagrams. This course will be illustrated by practice exercises and case studies.
Implementation of a big software engineering project
A lab work and a written exam
The course exists in the following branches:
Course ID : 4MMACOL
The course is attached to the following structures:
You can find this course among all other courses.
M.-C. Gaudel, B. Marre, F. Schlienger, G. Bernot. Précis de génie logiciel. Masson 1996.
J. Rumbaugh, M. Blaha, W. Premerlani, F. Eddy, W. Premerlani, Object-Oriented Modeling and Design, Prentice Hall, 1991.
J. Rumbaugh, I. Jacobson, G. Booch, Unified Modeling Language Reference Manual, Addison Wesley, 1999
P.-A. Muller, N. Gaertner. Modélisation objet avec UML. Deuxième édition. Eyrolles, 2000.
C. Larman. UML et les Design Patterns. Campus Press, 2002.
E. Gamma, R. Helm, R. Johnson, J. Vlissides. Design Patterns. Elements of Reusable Object-Oriented Software. Addison Wesley. 1995.
Date of update June 18, 2017